programming is terriblelessons learned from a life wasted

http://codingconduct.cc/Paideia-as-Paidia

http://codingconduct.cc/Paideia-as-Paidia (codingconduct.cc)

Following on from Seymour Papert’s Mindstorms—this is a talk about games, play and learning, and how gamification has very little to do with any of them.

An in-depth but fluid talk—citing many studies, ideas and philosophers—it weaves a very strong case for playfulness, interweaved with a very damming critique of gamification. Even for those who already agree with his argument from the outset, the talk is fascinating.